Resource.cfg eng: differenze tra le versioni

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(Edit Resource.cfg)
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==Edit Resource.cfg==
 
==Edit Resource.cfg==
  
The structure of '''[[Resource.cfg_eng|Resource.cfg]]''' file allow you to create up to 5 levels of subdirectories into the '''Mods''' folder. How does it mean? Let's see at this example:
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The structure of [[Resource.cfg_eng|'''Resource.cfg''']] file allow you to create up to 5 levels of subdirectories into the '''Mods''' folder. How does it mean? Let's see at this example:
  
 
<div class="codebox">Mods/Packages/Folder1/Folder2/Folder3/Folder4/Folder5</div>
 
<div class="codebox">Mods/Packages/Folder1/Folder2/Folder3/Folder4/Folder5</div>

Versione delle 23:51, 21 nov 2009

Cubetti ico.gif Instruction to install custom contents in TS3



What is Resource.cfg

Go to The Sims 3 installation folder usually on Programs in the drive where you installed the game (Programs/Electronic Arts/The Sims 3). Here in subfolders you can find some files with this name.

Here we refer to custom content installation of .package files, and the Resource.cfg we are talking about is a file to add in the main folder of The Sims 3 in programs Programs/Electronic Arts/The Sims 3. It doesn't overwrite anything, but set the game to read .packages filse from a new folder, called Mods (you should create it into Programs/Electronic Arts/The Sims 3).

How to install Resource.cfg

Download the file here:

  1. Extract the .rar file, for example on your desktop.
  2. Open Browse directories
  3. Go to the drive and folder where you've installed the game. WHERE IS INSTALLED not in the saves folder on Documents. Usually it should be on Programs/Electronic Arts/The Sims 3 of the hard drive where you've installed the game (default is C:). On MAC is pretty similar.
  4. Keep Resource.cfg from your desktop and insert it on Programs/Electronic Arts/The Sims 3

Note for MAC

Resource.cfg file is the same and both the folder where insert it is the same. The path to find the right folder should be something like this The Sims 3.app > Contents > Resources > transgaming > c_drive > Program Files > Electronic Arts > The Sims 3.

Note for World Adventure

This file is compatible with World Adventure. You don't need to move this file into Programs/Electronic Arts/The Sims 3 World Adventure folder, the game read it even if placed into Programs/Electronic Arts/The Sims 3. Btw, if you have problems and the game doesn't load your custom contents, try to move it together with Mods folder to Programs/Electronic Arts/The Sims 3 World Adventure.

Edit Resource.cfg

The structure of Resource.cfg file allow you to create up to 5 levels of subdirectories into the Mods folder. How does it mean? Let's see at this example:

Mods/Packages/Folder1/Folder2/Folder3/Folder4/Folder5

Note: you can add some folders at each level, such as:

Packages/Mods
Packages/Hair
Packages/Hair/Peggy
Packages/Hair/Rose
Packages/Hair/MTS

and so on.

If you add more subfolders the game doesn't load them. If you would like to add more subfolders, you need to edit Resource.cfg. Consider that 5 levels are a good compromise. More levels could overload your games and increase the loading time.

If you want, you can edit this file. To do so, select Resource.cfg, right click and choose Open.

Select Notepad (more details with screen about open file here but only in italian sorry).

You should see something like:

Priority 500

PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package

PackedFile Mods/Packages/*/*/*/*/*/*.package

You can add some rows and increase the number of /* in order to increase the number of subfolders to load.

For example:

Priority 500

PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*/*/*/*/*.package

PackedFile Mods/Packages/*/*/*/*/*/*/*/*/*/*.package

If you edit as above the game will load up to 10 subfolders.

Credit

Thanks to Delphy, Inge, Echo and some other to discover this.